﻿using Schism.libs;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Schism.Core
{
    public class NoRouteFoundEventArgs : EventArgs
    {
        DungeonPos Destination { get; set; }

        public NoRouteFoundEventArgs(DungeonPos dest)
        {
            this.Destination = dest;
        }
    }

    public class SelectionChangedEventArgs : EventArgs
    {
        public ISelectable Selectable { get; set; }
        public SelectionState State { get; set; }

        public SelectionChangedEventArgs(ISelectable selectable, SelectionState state)
        {
            this.Selectable = selectable;
            this.State = state;
        }
    }

    public enum SelectionState
    {
        Selected = 1,
        Hover
    }
}
